Infinity: HexaDome Tactics | Game Drop


[Ad Disclaimer] This is a sponsored post, but I play everything before I agree to anything and publishers don’t control what I say. Basically, if I like the game I’ll make a video about it. Enjoy.

There’s a bloodsport built specifically to keep people from noticing the wars happening around them. That might sound a little too close to home, but it’s actually a game that ticks a lot of boxes in my gaming brain.

I sat down with one of the developers to play Infinity: HexaDome Tactics, and it took a minute to click. I had to go back through the tutorial but once it clicked, it clicked hard — it felt like a competitive Stealth Tactical Wizards, minus the snappy dialogue and worldbuilding.

That bloodsport line from the top? That’s more than just flavor, it’s the actual throughline of the campaign. The PvE side is where the story lives: there’s in-battle dialogue, visual novel choices that actually matter, and even hidden scenes depending on what you pick.

And the deckbuilding goes deeper than one match shows you. There are Tactical Cards earned by holding Sponsor zones or hyping the crowd, built around Team Sponsors that provide perks like a full heal-and-revive kit or a pure movement deck.

Turn-based gamers are eating good these days, and this one definitely got my attention with some deep gameplay possibilities. It dropping September 10th on Steam, so wishlist it and follow me for more games you might’ve been too busy to notice.

screenshot of me co-hosting the Side Quests podcast with Words and guest host Cheery

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I co-host a podcast with Words from The Never Ending Quest Log. It airs on Twitch and you can catch it on a variety of different sources. Find all the links for it at the official site.

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